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單機麻將8.0

單機麻將 v8.0

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單機麻將 / Specifications

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單機麻將 8.0
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單機麻將 / Description

單機麻將採用四川地區流行的麻將打法,牌面只有萬、條、筒三門,至少缺一門才可胡。
    牌局中誰點炮誰負責,有槓可加分;在血戰模式下,一家胡牌並不結束牌局,而是未胡的玩家繼
    續打,三家胡牌或流局則遊戲結束;出現流局要查花豬、查大叫。
    
    2.打牌規則
    1)只有條(索)、筒(餅)、萬三種牌,共108張,沒有花、風牌和箭牌。
    2)不可以吃牌。 (動作面板上的過表示放棄)
    3)必須缺門可胡,即胡牌的時候不能有三種花色的牌。
    4)最後四張牌自動胡。即當牌堆只剩下最後4張牌的時候,如果玩家的手牌已經下叫,而叫的牌
    正好是這4張牌中的任意一張,那麼當這張牌出現時,下叫的玩家只能胡牌,而不能跳過胡牌去
    進入後面的查花豬過程。
    5)一炮多響。即某個玩家打出一張牌,有不止一個的玩家要之成胡,則均可胡牌。
    6)刮風下雨。
    刮風(明槓):直槓和麵下槓。
    直槓就是玩家手中有三張一樣的牌,當其他玩家打出了第四張一樣的牌時,玩家選擇的槓牌。直
    槓時立刻收取引槓者2倍點數(在遊戲中為基本分)。
    面下槓,也叫彎槓,就是玩家已經碰了三張一樣的牌時,玩家自己又摸到了第四張一樣的牌,這
    時選擇的槓牌。
    面下槓時立刻收取其他未胡者1倍點數(在遊戲中為基本分)。
    下雨(暗槓)。
    下雨指玩家持有了四張一樣的牌(未碰),此時玩家可以選擇從手中把牌拿出來槓牌。
    下雨立刻收取其他未胡者2倍點數(在遊戲中為基本分) 。
    玩家面下槓(彎槓)時,他家可以搶槓而胡,刮風下雨無效;下雨(暗槓)則無法搶槓而胡;直
    槓亦不能搶槓而胡。另,如果流局的時候玩家還沒有叫牌,則必須退回全部刮風下雨所得。
    7)流局查花豬查大叫。普通場中,流局指沒人胡牌。
    血戰場中,流局指最後還有兩個人或者以上沒有胡牌。
    流局處理:
    第一步:查花豬(查衛生)
    手上拿著3門牌的玩家為花豬,花豬賠給非花豬玩家16倍點數。
    賠給非花豬玩家,包括已胡、聽牌未胡的玩家。不包括已胡但已退出遊戲的玩家。
    第二步:查大叫
    沒聽牌的玩家(花豬不用)賠給聽牌的玩家最大的可能番(大叫),並退回所有刮風下雨所得。
    如:聽牌玩家如果可胡的最大番是3番,有三人大叫,那麼聽牌玩家獲得的積分是3人*4倍。
    8)血戰到底。血戰場中的血戰模式指1家胡了並不結束該局,而是未胡的玩家繼續打,直到有3
    家都胡或者余下的玩家家流局。這樣先胡的玩家家不一定獲利最多,點炮的玩家也能翻身,提高
    了博弈性和趣味性,促進了牌局的穩定發展。牌局結束,一併結算,如果胡了的玩家提前離開,
    則不給予所贏番數。
    10)坐莊。非血戰:第二局起 點炮者坐莊,流局則連莊,人員變動則投骰。血戰:每局投骰。

 3.計分方式
    1)番
    四川麻將各個番種都有各自的番數。番用來算倍數。
    2)倍數
    倍數用來算分。 1番對應1倍、2番對應2倍、3番對應4倍、4番對應8倍、5番對應16倍、六番對
    應32倍。
    3)基本分
    6分。基本分乘以倍數即得到贏得或者輸掉的積分。
    4)計算方法
    如果沒有玩家逃跑和流局,則有胡和刮風下雨兩種分。
    5)正常情況(無逃跑,無流局,無刮風下雨)
    點胡,點炮者輸分,如果為槓上炮,還要將剛才所槓牌所得,轉給胡牌家(如果1炮多響則給多
    份),槓上炮不用包牌;
    自摸,未胡者輸分。
    一炮多響,均各自1對1計分。
    6)逃跑扣分
    未胡者逃跑,遊戲結束。
    逃跑的時候,進行本局的結算,胡的玩家和刮風下雨的收稅家贏取別人點數。強退(逃跑)者除
    了賠給胡的玩家和刮風下雨的收稅家,扣掉16倍點數*未胡人數,而在最後4張牌的情況下,他
    人查大叫(不管逃跑者聽牌否,賠給他人),按高分的一種扣。
    血戰場胡家逃跑:遊戲繼續,同時對他進行結算,記分,如果贏得分則等遊戲結束才為他加(因
    為要考慮別人遊戲分值不足的問題);如果輸遊戲積分則馬上進行扣除。
    刮風下雨的人若最後退稅,則不再退給已經逃跑的胡家。


 4.番種介紹
    番數 名稱 說明及實例
    1番(×1)平胡 四坎牌加一對將。如23445677筒345789條。
    2番(×2)對對胡 玩家手牌除了一對將牌以外,其餘四坎牌都是三張一樣的。
                               如111222444萬33399筒。
    3番(×4)清一色 玩家胡牌的手牌全部都是一門花色。如11333222456999條。
    3番(×4)帶么九 即每坎牌都有一或九;例 :123條 123萬 789條 789萬 99萬
    3番(×4)七對 玩家的手牌全部是兩張一對的,沒有碰過和槓過,如2244552299萬1199筒。
    4番(×8)清對 玩家手上的牌是清一色的對對胡。如99887755221166筒。
    4番(×8)將對 玩家手上的牌是帶二、五、八的對對胡。如222555888條88855萬。
    4番(×8)龍七對 玩家手牌為暗七對牌型,沒有碰過或者槓過,並且有四張牌是一樣的,
                               叫龍七對。如11222244筒557799萬
    5番(×16)清七對 玩家手上的牌是清一色的七對。如11334466778899條。
    5番(×16)清么九 清一色的帶么九。例 :123條 123條 123條 789條 99條。
                            11123777888999筒
    6番(×32)天胡 打牌的過程中,莊家在第一次模完牌後,就胡牌,叫天胡。
    6番(×32)地胡 在打牌過程中,非莊家在第一次摸完牌後就可以下叫,第一輪摸牌後就胡牌,叫地胡。
    6番(×32)青龍七對 玩家手牌是清一色的龍七對,叫清龍七對,如11224444557799萬。算番時減1番。
The single-machine mahjong uses the popular mahjong style in Sichuan. There are only 10000 three and three cards and at least one is missing.
Who is responsible for the gun in the game there are points to add points; in the bloody mode a Hu card does not end the game but the players who are not Hu
Continue to play the three cards or the flow of the game is over; the flow of the game is to check the pigs and check the screams.

2. Playing rules
1) There are only 108 (so) tube (cake) and 10000 cards a total of 108 cards no flowers wind cards and Wrigley.
2) Can't eat cards. ("Over" on the action panel means giving up)
3) There must be a lack of doors that is when there is a card there must be no cards of three colors.
4) The last four cards are automatically Hu. That is when the last 4 cards are left in the pile if the player’s hand has been called the card is called.
It’s just one of the 4 cards so when the card appears the player who is called can only play the card but can’t skip the card.
Enter the process of checking the pigs in the back.
5) More than one shot. That is if a player plays a card and more than one player wants to become a Hu he can be a card.
6) It is windy and rainy.
Windy (bright bars): straight bar and face down bar.
The straight bar is the player's hand with three cards. When the other player hits the fourth card the player chooses the bar. straight
The bar is immediately charged 2 times the number of points (in the game is the basic points).
The lower bar also called the curved bar is that when the player has touched three identical cards the player himself touches the fourth card.
The bar selected at the time.
When you touch the bar you will receive 1 point (others in the game).
It rains (dark bars).
Rain means that the player holds four identical cards (not touched) at which point the player can choose to take the cards out of their hands.
It will be charged 2 times the number of other non-hus in the rain (the basic score in the game).
When the player touches the bar (curved bar) his family can grab the bar and the wind is rainy and rainy; the rain (dark bar) can't grab the bar;
Bars can't grab the bar. In addition if the player does not have a bid when the game is played all the wind and rain must be returned.
7) The flow bureau checks the flowers and pigs and yells. In the ordinary field the flow bureau refers to no one.
In the blood battlefield the flow bureau refers to the last two or more people who have no cards.
Flow bureau processing:
The first step: check the pig (check health)
The player holding the 3-door hand is a flower pig and the flower pig loses 16 times the number of non-flower pig players.
Lost to non-flower pig players including players who have been Hu and have not heard. Does not include players who have already quit the game.
The second step: check the yell
Players who do not have a draw (no need to spend a pig) lose the maximum chance of the player who is playing the card (screaming) and return all the wind and rain.
For example if the player who draws the player's maximum is 3 times and there are three people yelling then the player who gets the card is 3 times * 4 times.
8) Blood battle in the end. The bloody battle mode in the blood battlefield means that a Hu is not ending the game but the players who are not Hu continue to play until there are 3
Jia Du Hu or the remaining players' home stream. In this way the player's home is not necessarily the most profitable and the player who can shoot can also turn over and improve.
The game and interest have promoted the stable development of the game. The end of the game settled together if the player who Hu has left early
Then do not give the number of wins.
10) Sitting on the village. Non-blood war: In the second game the gunners sit in the village the stream is in the village and the personnel changes. Bloody battle: every round of investment.

3. Scoring method
1) Fan
Sichuan Mahjong has its own number of different species. Fan is used to calculate the multiple.
2) Multiple
The multiple is used to calculate the score. 1 time corresponds to 1 time 2 times corresponds to 2 times 3 times corresponds to 4 times 4 times corresponds to 8 times 5 times corresponds to 16 times and six times to six
Should be 32 times.
3) Basic points
6 points. The basic score is multiplied by a multiple to get the points that are won or lost.
4) Calculation method
If there are no players to escape and flow there are two points of Hu and wind and rain.
5) Normal situation (no escape no flow no wind and rain)
Point Hu point the gunner to lose points if it is a shot on the bar but also transfer the income of the previous bar to the Hu card home (if more than 1 gun then give more
Share) the bar does not need a card;
Self-touching not the Hu loses points.
A single shot each scored 1 to 1.
6) Escape points
The non-husband escaped and the game ended.
When I ran away I settled in this game and Hu’s players and windy and rainy tax collectors won points from others. Strong retreat
The player who lost to Hu and the windy and rainy tax collector deducted 16 times the number of points * not Hu number and in the case of the last 4 cards he
People check and yell (regardless of whether the escaper draws a card or not lose it to others) and press a high-scoring button.
The blood battlefield Hu family escapes: the game continues at the same time settles him scores if the game is won the game will be added for him.
In order to consider the problem of insufficient game scores for others if you lose game points you will deduct them immediately.
If the wind and rain are finally refunded they will not be returned to the Hu family who have already escaped.


4. Variety introduction
Number Name Description and example
1 Fan (×1) Pinghu Sikan card plus a pair. Such as 23445677 barrels 345789.
2 (X2) vs. Hu Player's hand except for a pair of cards the other four cards are the same.
Such as 111222444 million 33399 cylinders.
3 (X4) clear one player Player's hand is all a suit. Such as 11333222456999.
3 (x4) with nine or nine cards that is one or nine for each card; for example: 123 1.23 million 789 789900000
3 (X4) Seven pairs The player's hands are all two pairs no touch and bar such as 2244552299 million 1199 cylinders.
4 (X8) clear to the player's hand is a pair of pairs of Hu. Such as 99887755221166 cylinder.
4 (X8) will be on the player's hand with a pair of two five eight pairs of Hu. Such as 222555888 8885500.
4 (X8) Dragon Seven pairs The player's hand is a dark seven-pair card no touch or bar and four cards are the same.
Called the dragon seven pairs. Such as 11222244 tube 557.79 million
5 (X16) clear seven pairs The player's hand is a clear seven pairs. Such as 11334466778899.
5 Fan (×16) Qing Yi Ji Qing Yi with a belt of nine. Example: 123 Article 123 Article 123 Article 789 Article 99.
11123777888999
6 (X32) Tianhu In the process of playing cards after the first time the card was finished the dealer would call Hu called Tianhu.
6 (X32) Di Hu In the process of playing cards the non-banker can call after the first touch of the card. After the first round of the card he will be called Hu.
6 (X32) Qinglong seven pairs The player's hand is a pair of dragons and seven pairs called Qinglong seven pairs such as 11224444557799. Reduce the number by one.

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