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@keril7771
Art: Chanwe’s denial (Lubbio).
Art: Issa’s mercenary fate (Lubbio).
Art: Marie-Anne’s lap pets, remastered (Lubbio).
Art: Valzira’s kobold fate (two variants, Lubbio).
Art: Portrait sprites for the court herald (Irrelevant Art).
Art: Broken emote portraits for Chanwe (Irrelevant Art).
Animation: Darja’s animated idles, remastered (three variants, Amon
Ra).
Animation: Garren’s animated idles (Amon Ra).
Animation: Inej’s animated idles, remastered (Amon Ra).
Animation: Maelys’s animated idles, remastered (Amon Ra).
Animation: Maelys’s animated idles, battle damage variant (Amon
Ra).
Animation: Maelys’s animated idles, new dress variant (Amon
Ra).
Animation: Maelys’s animated idles, severed variant (Amon Ra).
Voice: Cooch’s part in drinks with Darja, overindulgence path
(Morpha).
Voice: Cooch’s summary of her tragic backstory (Morpha).
Voice: Cooch’s kobold fate (Morpha).
Voice: Cooch’s infernal fate (Morpha).
Voice: Cooch’s protean fate (Morpha).
Voice: The beginning of Darja’s drinks with Cooch (Nyah).
Voice: Inej’s part in Sabetha’s Revenge (Gruella).
Voice: Malagar’s introduction to experimentation (Robin
Peakway).
Voice: Malagar’s part in the first phase of Heloise’s science
experiment (Robin Peakway).
Voice: Sabetha’s part in the rogues’ mercenary fate (Emery
Aylar).
Voice: Sabetha’s part in the rogues’ eavesdropping, and their
revised offer (Emery Aylar).
Voice: Sabetha’s part in the Backdoor Break-In (Emery Aylar).
Voice: Sabetha’s part in Sabetha’s Revenge (Emery Aylar).
Voice: Sabetha’s part in the rogues’ promotion to consorts (Emery
Aylar).
Translation: On first bootup, the game will detect your system’s
locale and automatically assign the matching language, if a
translation exists for it (Trigan and Soulphase).
Tweaks
Stage direction for Darja’s puppet show has been slightly
improved.
The ‘Torture’ content flag has been renamed, more accurately, as
‘Mutilation’.
Heloise has been granted a hymen for her initial scenes, courtesy
of Mattrex, if your content preferences allow for it.
Sound effects have been added to Valzira’s kobold fate.
Issa and Valzira’s newly-illustrated fate scenes have been added to
the Gallery.
Valzira’s kobold fate scene has been given appropriate content
flags.
Preference settings for autoforward have been disabled, as Ravager
does not currently support autoforward.
Fixes
Resolved (I think) a bug that would cause crashes on some Android
devices during first bootup.
Morale and Prosperity rewards for the convent have been fixed for
assaults led by Breaker or Issa.
After choosing a different path during Chanwe’s conversion to the
Sun, the correct followup scene will play.
Chanwe will no longer repeat her ‘graduation’ discussion every time
you visit her after affirming her faith.
Visiting the kobolds while Darja is in a state of quantum
superposition will no longer collapse reality.
The day counter will properly reappear after gifting Heloise to
Malagar.
Malagar will give the right line of dialogue when you propose to
attack Pale Rock.
Killing Rhyll in Act III does not entitle you to conquer Gutter’s
Cove more than once.
Sabetha has been reminded to face the right direction in her
animated sprites. Yet again.
Sprite layering in Valzira’s kobold fate followup has been
fixed.
Zizeryx’s censored animations will now work properly.
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