This is a tool for Unity 3D developers wanting to use external
controllers. It will allow you to find out what button is being
pressed and configure it on inputManager.
Should work with anything such as PS3 controller PS4 Xbox controllers or more unusual designs. Using bluetooth or an OTG CABLE. Only maps joysticks not keyboards or mice.
email problems to [email protected]
Specs:
Maps axis xy 2-14 using Input.GetAxis (not inverted)
Maps buttons 0-16 using Input.GetButton
Should work with anything such as PS3 controller PS4 Xbox controllers or more unusual designs. Using bluetooth or an OTG CABLE. Only maps joysticks not keyboards or mice.
email problems to [email protected]
Specs:
Maps axis xy 2-14 using Input.GetAxis (not inverted)
Maps buttons 0-16 using Input.GetButton