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MR Level Editor1.34

MR Level Editor v1.34

Downloads: 796


Free

MR Level Editor / Specifications

MR Level Editor / Screenshots

MR Level Editor 1.34
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Loading... MR Level Editor 1.34
Loading... MR Level Editor 1.34
Loading... MR Level Editor 1.34
Loading... MR Level Editor 1.34
Loading... MR Level Editor 1.34
Loading... MR Level Editor 1.34
Loading... MR Level Editor 1.34
Loading... MR Level Editor 1.34

MR Level Editor / Description

>>> NOT A GAME!!! <<<
This is a demo of the game developer tool called Multiplatform Runtime Level Editor available in the Unity Asset Store.

This Multiplatform Runtime Level Editor will allow your players to create levels in game. Allowing your gamer community to create levels will not only increase their satisfaction but it will also save your time. You can also use this level editor to create levels yourself and save them. This way you can allow your players to download the levels from your server or mysql database which will reduce your initial game file size.

Features
- works in Unity 5
- no Unity Pro required
- multiplatform (tested on iOS Android Windows Phone/Store/Standalone Web Player)
- runtime (runs on device does not need Unity Editor)
- supports both touch screen & mouse/keyboard
- terrain editor (uses Unity Terrain Engine)
- object editor (placement transformation coloring)
- object snap tools (to terrain/grid object to object)
- streamed levels (instantiate visible objects only)
- save/load
- level preview icon rendering
- easily moddable uGUI
- 3 demos (full level editor FPS game with object editor and terrain editor)
- open code (no obfuscation change the code as you want)
- independent modules (handles(move|rotate|scale) perspective gizmo snap tools level streaming touch gestures uGUI widgets ...)

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MR Level Editor / What's New in v1.34

FEAT: undo/redo (terrain and object editing)
FEAT: HUGE terrain height editing performance improvement (for Unity 5.2.2 or higher)
FEAT: variations property: materials can be changed and child objects can be activated/deactivated on runtime
FEAT: find button: instances of the selected prefab are selected and focused one after another
FEAT: object are listed in groups, where each group demonstrates a certain editor feature

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