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Nomad Sculpt1.30 (Full)

Nomad Sculpt v1.30 (Full)

Downloads: 5097


Free

Nomad Sculpt / Specifications

Nomad Sculpt / Screenshots

Nomad Sculpt 1.30 (Full)
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Loading... Nomad Sculpt 1.30 (Full)
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Loading... Nomad Sculpt 1.30 (Full)
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Nomad Sculpt / Description

- Sculpting tools
Clay flatten smooth mask and many other brushes will let you shape your creation.
Need hard lines? you will also find some lasso/line/curve cutting tools.

- Stroke customization
Falloff alphas and other stroke parameters can be customized.
Android pencils (such as Samsung S-Pen) should be supported as well you can also customize how it interacts with the tool radius and intensity.

- Painting tools
Vertex painting with color roughness and metalness.
You can easily manage all your material presets.

- Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.

- Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.

- Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.

- Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers as they will be automatically updated!

- Primitive shape
Cylinder torus triplanar voxel and other primitives can be used to quickly start new shape from scratch.

- PBR rendering
Beautiful PBR rendering by default you can upload your HDRI environment.
You can always switch to matcap for a more standard shading for sculpting purposes.

- Files
Save and open OBJ and GLTF files.
Layers and PBR painting are only kept through GLTF files.

- Interface
Easy-to-use interface designed for mobile experience.
There is also a lot of customization possible!

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Nomad Sculpt / What's New in v1.30 (Full)

- ☠ Release by ill420smoker

@ill420smoker

gizmo: edit custom pivot
gizmo: can be used with multiple objects
gizmo: improve gizmo UX (add "camera view" translation and make is easier to interact with)
mask: toggle visibility
mask: "split" and "extract" features now retain layers and painting
mask: "split" and "extract" have now more option ("fill hole" vs "extract thickness" vs "none")
mask: fix crash when using any of the mask buttons with no selection
files: fix STL export
files: obj import is more robust
... etc

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