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Caves (Roguelike)0.95.0.6

Caves (Roguelike) v0.95.0.6

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Caves (Roguelike) / Specifications

Caves (Roguelike) / Screenshots

Caves (Roguelike) 0.95.0.6
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Caves (Roguelike) / Video Trailer or Demo

Caves (Roguelike) / Description

A classical turn-based roguelike* styled game with pixel art graphics. The main feature of the game are caves that you can dig through using your pickaxe. Both magic and high technology go together here.

*From Wikipedia:
"Roguelike is a subgenre of RPG games that are characterized by random level generation turn-based gameplay tile-based graphics and permanent death of the player-character."

Also features:
- Your own main base with a cloning system and upgrade station
- Hightech armor with the capability to choose one of five special abilities
- Find resources and craft unique and powerful items in a Crafting Station on your base
- Hordes of skeletons
- When I say hordes I mean it. We even have a robot-skeleton :-)
- You can make your unique character by choosing different stats
- Big randomly generated areas to explore
- Many interesting items
- A big weapons arsenal from bows and daggers to plasma guns and energy swords
- Each weapon has it's own unique ability
- Comfortable controls
- Constantly updating

The game is in early development and I am actively working on new content and gameplay elements.
Twitter: https://twitter.com/36dev_
Reddit: https://www.reddit.com/r/cavesrl/
Discord: https://discord.gg/Vwv3EPS

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Caves (Roguelike) / What's New in v0.95.0.6

0.95.0.6
- Added 22 new rare weapons
- Added a new experimental Gauss Rifle
- Added 2 new crafting recipes
- Added 3 new enemies
- A lot of fixes and improvements
0.95.0.5
- Added 3 new types of armor
- Added 3 new rare weapons
- Added 2 new magic books
- Ability to select a place for Shadow Copy summon
- Books give 8 extra scroll slots
0.95.0.4
- Added 3 new rare weapons
- Added fullscreen map mode
- Ability to put markers on the map
- Displaying blueprints count on the map
...

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