Play passively or actively. Plenty of deep strategy to try or
simply sit back and relax.
Some main features include
- Upgrading balls and stages to increase income
- Collectible cards - provides massive permanent bonuses to your game
- Perk system - evolves every playthrough
- Prestige - reset and begin again with massive bonuses to push further
- Strategize - test strategies to see which cards and perks work best together
- Game progresses while away earn idle income
See how far you can progress in this physics based relaxing idle game. Choose to idle and take the zen path. Or develop a strategy and maximize productivity. 1000's of upgrades to buy!
The game will continue to evolve and receive updates based on user feedback.
From the creator of Idle Planet Miner and The Tower.
Some main features include
- Upgrading balls and stages to increase income
- Collectible cards - provides massive permanent bonuses to your game
- Perk system - evolves every playthrough
- Prestige - reset and begin again with massive bonuses to push further
- Strategize - test strategies to see which cards and perks work best together
- Game progresses while away earn idle income
See how far you can progress in this physics based relaxing idle game. Choose to idle and take the zen path. Or develop a strategy and maximize productivity. 1000's of upgrades to buy!
The game will continue to evolve and receive updates based on user feedback.
From the creator of Idle Planet Miner and The Tower.
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Zen Idle: Gravity Meditation / What's New in vUnknown
v2.0.3
• Buffed Tap Value Multiplier transcend
• Fixed bug with how challenge badges are rewarded
• Fixed bug with gem orbs spawning
• Fixed bug causing saves to be broken
• Fixed bug with first time user experience not working as intended
• Fixed bug with infinite cost for prestiging orbs
• Fixed many more bugs
• Buffed Tap Value Multiplier transcend
• Fixed bug with how challenge badges are rewarded
• Fixed bug with gem orbs spawning
• Fixed bug causing saves to be broken
• Fixed bug with first time user experience not working as intended
• Fixed bug with infinite cost for prestiging orbs
• Fixed many more bugs