In this game you will be destroying blocks that fall from the top
of the screen using a ray of light (laser). The ray reflects off
the block edges and the more it bounces between blocks before
leaving the screen the more damage you are doing.
You will also encounter prisms that when hit will split the ray into seven differently colored rays. These rays do half the normal damage.
In this game blocks can have different shapes rotation and spacing. This adds a high degree of randomness so every playthrough will feel different.
You can tell how many hitpoints a block has from the number of notches it has on its side. Occasionally you will encounter special kinds of blocks that will increase their hitpoints every turn or regenerate hitpoints when damaged. These special blocks are marked with triangles.
The game ends when one of the blocks touches the rail at the bottom. Try to last as many turns as you can and get a higher score.
Additional sound effects from zapsplat.com
You will also encounter prisms that when hit will split the ray into seven differently colored rays. These rays do half the normal damage.
In this game blocks can have different shapes rotation and spacing. This adds a high degree of randomness so every playthrough will feel different.
You can tell how many hitpoints a block has from the number of notches it has on its side. Occasionally you will encounter special kinds of blocks that will increase their hitpoints every turn or regenerate hitpoints when damaged. These special blocks are marked with triangles.
The game ends when one of the blocks touches the rail at the bottom. Try to last as many turns as you can and get a higher score.
Additional sound effects from zapsplat.com
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Ray Breaker / What's New in vUnknown
Improved performance.